Sleeping in a bed will reset your spawn point to that bed, even if you click "Leave Bed".
![minecraft server spawn maps 1.12 minecraft server spawn maps 1.12](https://i.ytimg.com/vi/qxaO6XIP4vc/maxresdefault.jpg)
Paintings that are put up can be removed by players in the safe zone. However, if the edges of the protected area are avoided, small, indestructible structures can be built. Players can place blocks on the edge of the protected area if placed against the side of a block on the outside of the area. Along with this, portals from the nether can connect to the protected area, water/lava/fire can spread from outside into the protected area, and pistons can push items inside as well. Creepers can still destroy terrain in the protected area and TNT placed outside of the protected area will destroy surrounding blocks as usual. Non-operator players cannot place or destroy blocks in the protected area, nor can they use doors or Redstone devices other than Pressure Plates. On multiplayer servers, a 33x/33z slice of the world centered at SpawnX, SpawnZ can, at the server owner's or operator's option, be set as "protected", and can then (almost see below) only be modified by Operators that is, the 33x/33z protection square's edges are at SpawnX +16/-16, SpawnZ +16/-16.
![minecraft server spawn maps 1.12 minecraft server spawn maps 1.12](https://static.planetminecraft.com/files/resource_media/screenshot/eeeeee-1573580821.png)
The spawn protection will be removed if the spawnRadius is set to 0. Changing the spawn radius also affects the radius of spawn protection. The 10 block radius can be changed using / gamerule spawnRadius though. If the spawn point is deemed unacceptable, a new, temporary spawn point will be selected (although the criterion for "acceptable" is unknown).Ī player with no spawn point set (such as by a bed) will be placed randomly at the highest point in a 20x/20z square centered on the x-/z- corner of the spawn point that is, the 20x/20z spawn square's edges are at SpawnX -10/+9, SpawnZ -10/+9. This point is stored in the level.dat file's SpawnX, SpawnY, SpawnZ attributes (although SpawnY seems to be ignored). That is, -225x, 255z refers to the column bounded by -224x to -225x and 255z to 256z.Įvery world has a "spawn point" (really, an area) located within a few hundred blocks of the origin, which is at coordinates 0x, 0y, 0z.
![minecraft server spawn maps 1.12 minecraft server spawn maps 1.12](https://static.planetminecraft.com/files/resource_media/screenshot/12772242.png)
For this discussion, coordinates refer to the column centered at (x+0.5, z+0.5).